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Sae
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 Combat Analysis: Countering Reality Marbles
« Thread Started on Nov 1, 2004, 6:21am »

Having read the rough Translation of Talk (thanks to Crimson) I was wondering how exactly could someone attack effectively inside his or her opponent's Reality Marble/Phantasm. As Merm quaintly put it,


Quote:
You can't enjoy the world's benefits when the world around you belongs to your enemy.'


As for me, I'm stumped. I'm guessing Zelretch's Way of the Parallel World would be feasible...i.e. phasing into one, then indirectly attacking your opponent from there where the reality marble isn't taking effect.

The stabinator could work, but a Shito would be creative enough to make it that all humans are blinded when inside the reality marble, thus the lines aren't visible.

Any ideas?
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 Re: Combat Analysis: Countering Reality Marbles
« Reply #1 on Nov 1, 2004, 7:23am »

...well.....UUH....
You can't, I guess.

You have to coax them out and distract with somethin like MetroidPrime2/Halo2/GTA5.
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 Re: Combat Analysis: Countering Reality Marbles
« Reply #2 on Nov 1, 2004, 7:40am »

Since reality marbles are the influence of the user's will on reality, I suppose if you were a strong enough telepath you could influence or break that user's will and cause his or her reality marble to dissipate.


Or simply envelope your opponent's reality marble with a stronger one of your own. If your will is stronger than the other's, I think yours will be the one taking effect.


Also I suppose going straight for the source (ala the person him/herself) instead of trying to flail around and deal with whatever the reality marble may dish out might also be a good idea.
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 Re: Combat Analysis: Countering Reality Marbles
« Reply #3 on Nov 1, 2004, 7:48am »


Quote:
Since reality marbles are the influence of the user's will on reality, I suppose if you were a strong enough telepath you could influence or break that user's will and cause his or her reality marble to dissipate.


If that's the case, then Shiki has a definite advantage over women. He already has Nanaya psychic abilities, so all he has to do is to activate "the charm"...;D
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 Re: Combat Analysis: Countering Reality Marbles
« Reply #4 on Nov 1, 2004, 10:48am »


Quote:


If that's the case, then Shiki has a definite advantage over women. He already has Nanaya psychic abilities, so all he has to do is to activate "the charm"...;D

It makes you wonder if the H-game hero gland is actually a distinct Reality Marble.
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 Re: Combat Analysis: Countering Reality Marbles
« Reply #5 on Nov 1, 2004, 10:55am »


Quote:

It makes you wonder if the H-game hero gland is actually a distinct Reality Marble.


Haven't thought about it that way...o_O

Although it'd be a pretty powerful Reality Marble that can span anything from a normal dorm, to a school, to a town, or even a country.

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 Re: Combat Analysis: Countering Reality Marbles
« Reply #6 on Nov 1, 2004, 12:22pm »

Arcueid's reality marble is the entire world, and yet she still has her weak points

I think reality marbles are a lot like Nen from HxH. there's really no true advantage of the all the others. You can overspecialize in one area and be an absolute [insert opponent's trait] killer, but that leaves you more vulnerable to other different traits.
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 Re: Combat Analysis: Countering Reality Marbles
« Reply #7 on Nov 1, 2004, 12:35pm »

Exactly. If you try to be the jack of all trades, then you are the master of none. It's simple.
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 Re: Combat Analysis: Countering Reality Marbles
« Reply #8 on Nov 1, 2004, 3:07pm »

The thing is, Reality Marbles are powerful, but they're not flexible. They change the world into one speciific thing (a garden that drains life from those within it, a desert filled with every sword ever crafted, whatever), and that's it.

Certainly the resulting world can be one that is vastly favourable to the user, but in the end it's nothing more than a big "home ground advantage". Arcueid simply blasts through (one of) Nero's with raw power....

- tjm
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 Re: Combat Analysis: Countering Reality Marbles
« Reply #9 on Nov 1, 2004, 7:46pm »

Yeah. And once you figure out how to defeat their single trick they are at a big disadvantage then.

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 Re: Combat Analysis: Countering Reality Marbles
« Reply #10 on Nov 1, 2004, 8:15pm »

But Arc is not a one-trick pony, is she?
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 Re: Combat Analysis: Countering Reality Marbles
« Reply #11 on Nov 1, 2004, 10:02pm »

She's is overpowering brute strength. Basically, if it has a body she can rip it apart with ease.

Unfortunately that's not enough to kill some DAs
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 Re: Combat Analysis: Countering Reality Marbles
« Reply #12 on Nov 1, 2004, 10:08pm »

Brute force with antimagic properties. She's intended to be invincible....
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 Re: Combat Analysis: Countering Reality Marbles
« Reply #13 on Nov 1, 2004, 11:22pm »


Quote:
The thing is, Reality Marbles are powerful, but they're not flexible. They change the world into one speciific thing (a garden that drains life from those within it, a desert filled with every sword ever crafted, whatever), and that's it.

Certainly the resulting world can be one that is vastly favourable to the user, but in the end it's nothing more than a big "home ground advantage". Arcueid simply blasts through (one of) Nero's with raw power....

- tjm


Yeah that's right. Take Archer for example, he can create infinite number of the most powerful swords in the world yet his own sword skill will never be better than an Archer. Thus he will still lose to a Saber.
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 Re: Combat Analysis: Countering Reality Marbles
« Reply #14 on Nov 2, 2004, 1:53am »

The weapons created under UBW still incur a mana cost. Not that anyone ever runs out of that, it seems.

You can probably punch a hole through a RM with enough force, or you can always just run away. RM is just like a really strong fortification (like Caster was using Magic-like powers in her temple). Archer inside UBW still can't beat Saber in a straight up fight. If Saber didn't have the Master restriction she could've beaten Archer inside UBW.
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