Joined: Jan 2006 Gender: Male Posts: 442 Location: Ha-wa-ii!
d20 Type-Moon « Thread Started on Feb 4, 2006, 3:25am »
I'll confess, one of my favorite games, by far, is Dungeons and Dragons. I play all the time (Usually as DM, which is abusive fun when I do it), and I've also been getting into Type-Moon stuff. I, however, am still very n00b.
So, for those who are interested in DnD, I'd like to request help for the following:
A Magi (Magecraft) class using the "Power Point" system for psions, except as "Mana".
A True Anscestor/Dead Apostle Race/Template.
Servant Template.
DnD versions of characters.
Spells shown in game/anime.
Anything else you can come up with.
Anyways, here's Mystic Eyes of Death Perception Feat (So Far)
Mystic Eyes of Death Perception: Prereqs: Character level 1st.
Lesser: Three of the Following: Near death experience (Brought down to below zero), revived in a slipshod way involving the draining of 4 constitution points from caster and player, Demon Bloodline, Human, Nongood Alignment.
Greater: Three of the above, and two of the following: Eyes blotted by the blood of your relatives, death, Evil alignment, Chaotic Alignment, connected somehow to demonic bloodline (Not if Demon bloodline is already used as a prereq).
Effect:
Lesser: When wielding a light or slashing weapon that is not bludgeoning (So, not with a sap), you may take a called shot at a -15 penalty to attack the lines. If you hit, then the target must make a fortitude save, as if s/he had been coup de graced. If S/he fails, then s/he dies. If s/he suceeds, then s/he takes damage as if critted.
Greater: As above, but you may also make a called shot against non-living objects, which take damage w/out reducing damage w/hardiness. Furthermore, your insanity meter increases at double rate.
Special: Every time you use these feats, roll a d20, using the following table to affect your insanity score:
20: Lose one insanity point. 15-19: No change. 7-14: +1 insanity point. 2-6: +2 insanity points. 1: +3 insanity points, see below.
On a roll of one, the player suddenly attacks every line in sight, starting with living beings first, then attacking inanimate objects, irregardless of friend or foe distinctions.
Upon character creation, roll 2d6, and that's your starting insanity score.
Linestrike: The penalty of attacking lines is reduced to -13 starting at 16% insanity level, and goes up ever 15%. Points of Death: You can see points where Death Originates; You can take a -25 to make a Linestrike w/ no save. If you hit, the target cannot regenerate, cannot fast heal, and cannot be revived in any shape, way, or form. If it is summoned, it's true self dies. Alignment Change: If your alingment is good, it changes to Neutral. If it is neutral, it changes to evil. If it is not chaotic and it is evil, it become Chaotic evil. Percision Points: The penalty for Points of Death reduces to -10. Insanity: Your mind becomes horribly twisted. You take +4 to all will saves against Mind Affecting enchantments, but you must coup de grace any helpless opponent you see, irregardless of friend or foe hood. Failure to do so paralyzes you. Particle Lines: You are now able to see lines everywhere, even in the air. You must make a will save whenever you see a living creature (DC 20+Cha Modifier), or attack it in a mad fit of psychotic insanity. Souldeath: You have lost all meaning to life. Your character's soul dies. Unless another spirit is willing to inhabit it, you are now simply a mindless living creature with no will. The character becomes a DM NPC, and cannot be brought back.
Show me something that beats a natural 20, and I'll show you HATEFUL LIES!!
Keiko Arukawa 死徒二十七祖 The Twenty Seven Dead Apostle Ancestors member is offline
Break the Heavens
Joined: Apr 2005 Posts: 1,048 Location: The Land East of Eden
Re: d20 Type-Moon « Reply #3 on Feb 4, 2006, 6:27am »
I pointed it out less because of it's deadness and more to help with Servant templates, Masters, and abilities. TYPE-MOON is a very complex universe (which was my biggest draw to it), so I'd say use whatever resources you can to get going a bit.
There has been repeated talk about reviving the Fate RPG and starting over, though sssssz has yet to find the time to formalize those plans as of late. There's also the task of recruiting dedicated players and setting up times.
Joined: Apr 2005 Gender: Male Posts: 2,423 Location: In training
Re: d20 Type-Moon « Reply #5 on Feb 5, 2006, 7:52am »
OK, stupid question time. Am I reading the Prerequisite wrong, or is this a feat you can only acquire at first level? If so, that strikes me as silly, because Shiki wasn't born with the ability. On the other hand, I could well be mis-reading it, in which case, I apologise.
On a second note, maybe it would make more sense to have the "Lesser" version of the lines attack a target's Constitution? The average person/object doesn't have much, compared to the damage most weapons do - so causing death that way, in game terms, would mean striking a "vital" line, such as in the head. For creatures/objects with higher Con scores (supernatural beings), it would require multiple blows (represented as cutting arm, leg, fingers, etc.). Just a suggestion.
Joined: Jan 2006 Gender: Male Posts: 442 Location: Ha-wa-ii!
Re: d20 Type-Moon « Reply #6 on Feb 5, 2006, 10:10am »
Quote:
OK, stupid question time. Am I reading the Prerequisite wrong, or is this a feat you can only acquire at first level? If so, that strikes me as silly, because Shiki wasn't born with the ability..
I thought long and hard about making it a first level feat, but in the end I did it for a specific reason. I have never heard of a case developing before the age of about 15, which would mean all cases are either born with or childhood years. According to DnD rules, you can't level up until you're 15, which, when you think about it, makes sense. As far as I know, Shiki (Or at least "Shiki Tohno", not Nanoya) wasn't even a first level student. Nanoya is a different case; I put that off as a "Second personality" of sorts, whereas Shiki Tohno's class levels are replaced by Nanoya's. (In example, if Shiki were a level 2 student/level 2 Rogue, then Nanoya would be a level 4 rogue, at least until Nanoya could reach PrC requirements for Assassin, though you'd have to use a varient without spellcasting to accuratly describe it.)
Quote:
On a second note, maybe it would make more sense to have the "Lesser" version of the lines attack a target's Constitution? The average person/object doesn't have much, compared to the damage most weapons do - so causing death that way, in game terms, would mean striking a "vital" line, such as in the head. For creatures/objects with higher Con scores (supernatural beings), it would require multiple blows (represented as cutting arm, leg, fingers, etc.).
I also toyed with the idea of slicing Con up, but then there's the problem that Shiki isn't really that "strong," and thus he probably could not deal 10 points of Con damage in one blow, thus for the "instant death" figure, he couldn't do it to humans, much less animals (Like Nero's body parts.)
Hacking off limbs was also thought of; the reason why I didn't do it like you described was because to hack off someone's arm, unless he had regeneration or fast healing, that would reduce functionality. Having your arm chopped off suddenly kills one's ability to weild a shield/sword, and thus unless you were making a called shot (I would say "Improved Sunder"), attacking a limb would be overly powerful.
That, however, is an idea.
Errata: With the Mystic Eyes of Death Perception (Lesser or Greater), you may take an additional -4 penalty to take a called shot towards a specific limb or body part (In addition to the normal Called Shot Penalties for attacking a body part, which varies from part to part). If your target fails the fortitude save for the line-cutting, that target losses that body part.
You cannot do this to attack a torso; it is assumed that you are usually aiming for the torso during regular combat.
~
It'd be an interesting varient rule to have the dot-stabbing feature deal stat damage to all statistics though, but then you'd have to put another -5 for balance...
I'm a balance freak, can you tell? I can't stand the idea of an overstacked enemy or an overstacked good guy; I don't really powergame so much as role-play.